The game was released on Octoand was a commercial failure, though it received critical praise. Producer David Mullich supervised The Dreamers Guild's work on the game's programming, art, and sound effects he commissioned film composer John Ottman to make the soundtrack. The player interacts with the game by making decisions through ethical dilemmas that deal with issues such as insanity, rape, paranoia, and genocide.Įllison wrote the 130-page script treatment himself alongside David Sears, who decided to divide each character's story with their own narrative. It takes place in a dystopian world where a mastermind artificial intelligence named "AM" has destroyed all of humanity except for five people, whom he has been keeping alive and torturing for the past 109 years by constructing metaphorical adventures based on each character's fatal flaws. The game is based on Ellison's short story of the same title. I Have No Mouth, and I Must Scream is a 1995 point-and-click adventure game developed by Cyberdreams and The Dreamers Guild, co-designed by Harlan Ellison, published by Cyberdreams and distributed by MGM Interactive.
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